Master Unity game development - No experience needed! This course teaches you C#, scripting, UI, physics & more. Build your game today! Read more.
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Who this course is for:
- Students and working professionals keen on learning Unity game development
What you’ll learn:Â
- Understand the fundamentals of Unity with C#.
- Master the basics of C# within Unity.
- Create a game design using Unity UI.
- Apply game logic in 2D and 3D games.
- Create and implement 2D and 3D animations in a game.
Requirements:Â
- No prior knowledge of Unity is needed. You will learn everything you need to develop a game in Unity!
“Unity Game Development: Beginner to Pro” is designed for students and professionals eager to learn game development, regardless of their prior experience or knowledge. The course is structured so that any student can create a game by the end of it.
- Introduction to the course.
- Introduction to Unity & installation
- Configure Visual studio with Unity.
- Create a C# script & understand the structure of the script
- Print ‘Hello World’ in the Unity console
- Operators, Data types & variables in C#
- Arithmetic operator
- Relational operator
- Logical operator
- Conditional operator
- Control flow statements
- Decision making statements
- Switch statements
- Looping statements
- Collections in C#
- List
- Sorted List
- Dictionary
- Queue
- Arraylist
- Hashtable
- Stack
- Introduction to UI in Unity
- Canvas
- Text
- Image
- Button
- ScrollView
- InputField
- Slider
- Anchor
- Introduction to Unity Events
- Event functions
- Custom functions
- Delegates in Unity
- Single – cast delegate
- Multi – cast delegate
- Delegate Events
- Introduction to Unity Input system
- Keyboard Inputs
- Mouse Inputs
- Axis Inputs
- Rigidbody & Collisions
- Introduction to Rigidbody
- Applying Rigidbody to the GameObject
- Creating a floor in the game
- Move a Sphere gameobject using Rigidbody and Inputs
- Introduction to Colliders & collisions
- Create a scene to detect collisions – 1
- Create a scene to detect collisions – 2
- Animations in Unity
- Introduction to Animations
- 2D Sprite Animation – part 1
- 2D Sprite Animation – part 2
- 2D Sprite Animation – part 3
- 2D Sprite Animation – part 4
- Animating a 3D character – part 1
- Animating a 3D character – part 2
- Animating a 3D character – part 3
- Create a 3D game ‘Knock the Cans’
- Game creation – Level Designing
- Game creation – Applying Logic to knock the can
- Game creation – Applying Logic to knock the can
- Game creation – Prefab creation & Instantiation
- Game creation – Create a win or lose system in the game
Don’t settle for average. Elevate your skills with my courses. Explore the options here!
Our Promise to You
By the end of this course, you will have learned the skills to build your own 2D or 3D game in Unity, from creating game mechanics and animations to implementing user interfaces and physics.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today!
Course Curriculum
Section 1 - Introduction To Unity And Installation | |||
Unity Game Development Beginner To Pro Course Outline | 00:00:00 | ||
Introduction to Unity And installation | 00:00:00 | ||
Section 2 - Unity Project Creation, Visual Studio And C# Script Creation | |||
Create A 3D Project In Unity | 00:00:00 | ||
Configure Visual Studio With Unity | 00:00:00 | ||
Create Your First C# Script In Unity | 00:00:00 | ||
Understanding The Structure Of A C# Script In Unity – Part 1 | 00:00:00 | ||
Understanding The Structure Of A C# Script In Unity – Part 2 | 00:00:00 | ||
Print ‘Hello Code’ In Unity Console | 00:00:00 | ||
Section 3 - Data Types And Variables In Unity C# | |||
Data Types And Variables In Unity C# | 00:00:00 | ||
Section 4 - Operators In Unity C# | |||
Introduction To Operators In Unity C# | 00:00:00 | ||
Arithmetic Operators | 00:00:00 | ||
Relational Operators | 00:00:00 | ||
Logical Operators | 00:00:00 | ||
Conditional Operators | 00:00:00 | ||
Section 5 - Control Flow Statements In Unity C# | |||
Introduction To Control Flow Statements In Unity C# | 00:00:00 | ||
Decision Making Statements – If Statement | 00:00:00 | ||
Decision Making Statements – If-Else Statement | 00:00:00 | ||
Decision-Making Statements – If-Else-If Statement | 00:00:00 | ||
Switch-Case Statements | 00:00:00 | ||
Looping Statements | 00:00:00 | ||
Section 6 - Collections In Unity C# | |||
Introduction To Collections | 00:00:00 | ||
List In Unity C# | 00:00:00 | ||
Sorted List In Unity C# | 00:00:00 | ||
Dictionary In Unity C# | 00:00:00 | ||
Arraylist In Unity C# | 00:00:00 | ||
Hashtable In Unity C# | 00:00:00 | ||
Stack In Unity C# | 00:00:00 | ||
Section 7 - UI In Unity | |||
UI Canvas In Unity | 00:00:00 | ||
UI Text In Unity | 00:00:00 | ||
UI Image In Unity | 00:00:00 | ||
UI Button In Unity | 00:00:00 | ||
UI ScrollView In Unity – Part 1 | 00:00:00 | ||
UI ScrollView In Unity – Part 2 | 00:00:00 | ||
UI SrollView In Unity – Part 3 | 00:00:00 | ||
UI InputField In Unity – Part 1 | 00:00:00 | ||
UI InputField In Unity – Part 2 | 00:00:00 | ||
UI Slider In Unity – Part 1 | 00:00:00 | ||
UI Slider In Unity – Part 2 | 00:00:00 | ||
Anchoring Of UI Components In Unity | 00:00:00 | ||
Section 8 - Event Functions And Custom Functions In Unity | |||
Introduction To Event Functions In Unity | 00:00:00 | ||
Understanding Event Functions Within A C# Script | 00:00:00 | ||
Introduction To Custom Functions In Unity | 00:00:00 | ||
Write A Basic Function In Unity | 00:00:00 | ||
Write A Function With Return Type In Unity | 00:00:00 | ||
Write A Function With Parameters In Unity | 00:00:00 | ||
Section 9 - Delegates And Events In Unity | |||
Introduction To Delegates In Unity | 00:00:00 | ||
Create A Single-Cast Delegate In Unity | 00:00:00 | ||
Create A Multi-Cast Delegate In Unity | 00:00:00 | ||
Introduction To Delegate-Events In Unity | 00:00:00 | ||
Move An Image To Left And Right Using Delegate-Events In Unity | 00:00:00 | ||
Section 10 - Unity Input System | |||
Introduction To Input System In Unity | 00:00:00 | ||
Keyboard Inputs In Unity | 00:00:00 | ||
Mouse Inputs In Unity | 00:00:00 | ||
Axis Inputs In Unity | 00:00:00 | ||
Section 11 - Physics, Rigidbody And Collisions In Unity | |||
Introduction To Physics Engine And Rigidbody In Unity | 00:00:00 | ||
Create A Sphere And Apply Rigidbody To The Sphere In Unity | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 1 | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 2 | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 3 | 00:00:00 | ||
Introduction To Collisions And Triggers In Unity | 00:00:00 | ||
Detect Collisions In Unity – Part 1 | 00:00:00 | ||
Detect Collisions In Unity – Part 2 | 00:00:00 | ||
Section 12 - Animations In Unity | |||
Introduction To Animations In Unity | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 1 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 2 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 3 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 4 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 1 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 2 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 3 | 00:00:00 | ||
Section 13 - Create A 3D Game - Knock The Cans In Unity | |||
Create Knock The Cans Game – Part 1 | 00:00:00 | ||
Create Knock The Cans Game – Part 2 | 00:00:00 | ||
Create Knock The Cans Game – Part 3 | 00:00:00 | ||
Create Knock The Cans Game – Part 4 | 00:00:00 | ||
Create Knock The Cans Game – Part 5 | 00:00:00 |
About This Course
Who this course is for:
- Students and working professionals keen on learning Unity game development
What you’ll learn:Â
- Understand the fundamentals of Unity with C#.
- Master the basics of C# within Unity.
- Create a game design using Unity UI.
- Apply game logic in 2D and 3D games.
- Create and implement 2D and 3D animations in a game.
Requirements:Â
- No prior knowledge of Unity is needed. You will learn everything you need to develop a game in Unity!
“Unity Game Development: Beginner to Pro” is designed for students and professionals eager to learn game development, regardless of their prior experience or knowledge. The course is structured so that any student can create a game by the end of it.
- Introduction to the course.
- Introduction to Unity & installation
- Configure Visual studio with Unity.
- Create a C# script & understand the structure of the script
- Print ‘Hello World’ in the Unity console
- Operators, Data types & variables in C#
- Arithmetic operator
- Relational operator
- Logical operator
- Conditional operator
- Control flow statements
- Decision making statements
- Switch statements
- Looping statements
- Collections in C#
- List
- Sorted List
- Dictionary
- Queue
- Arraylist
- Hashtable
- Stack
- Introduction to UI in Unity
- Canvas
- Text
- Image
- Button
- ScrollView
- InputField
- Slider
- Anchor
- Introduction to Unity Events
- Event functions
- Custom functions
- Delegates in Unity
- Single – cast delegate
- Multi – cast delegate
- Delegate Events
- Introduction to Unity Input system
- Keyboard Inputs
- Mouse Inputs
- Axis Inputs
- Rigidbody & Collisions
- Introduction to Rigidbody
- Applying Rigidbody to the GameObject
- Creating a floor in the game
- Move a Sphere gameobject using Rigidbody and Inputs
- Introduction to Colliders & collisions
- Create a scene to detect collisions – 1
- Create a scene to detect collisions – 2
- Animations in Unity
- Introduction to Animations
- 2D Sprite Animation – part 1
- 2D Sprite Animation – part 2
- 2D Sprite Animation – part 3
- 2D Sprite Animation – part 4
- Animating a 3D character – part 1
- Animating a 3D character – part 2
- Animating a 3D character – part 3
- Create a 3D game ‘Knock the Cans’
- Game creation – Level Designing
- Game creation – Applying Logic to knock the can
- Game creation – Applying Logic to knock the can
- Game creation – Prefab creation & Instantiation
- Game creation – Create a win or lose system in the game
Don’t settle for average. Elevate your skills with my courses. Explore the options here!
Our Promise to You
By the end of this course, you will have learned the skills to build your own 2D or 3D game in Unity, from creating game mechanics and animations to implementing user interfaces and physics.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today!
Course Curriculum
Section 1 - Introduction To Unity And Installation | |||
Unity Game Development Beginner To Pro Course Outline | 00:00:00 | ||
Introduction to Unity And installation | 00:00:00 | ||
Section 2 - Unity Project Creation, Visual Studio And C# Script Creation | |||
Create A 3D Project In Unity | 00:00:00 | ||
Configure Visual Studio With Unity | 00:00:00 | ||
Create Your First C# Script In Unity | 00:00:00 | ||
Understanding The Structure Of A C# Script In Unity – Part 1 | 00:00:00 | ||
Understanding The Structure Of A C# Script In Unity – Part 2 | 00:00:00 | ||
Print ‘Hello Code’ In Unity Console | 00:00:00 | ||
Section 3 - Data Types And Variables In Unity C# | |||
Data Types And Variables In Unity C# | 00:00:00 | ||
Section 4 - Operators In Unity C# | |||
Introduction To Operators In Unity C# | 00:00:00 | ||
Arithmetic Operators | 00:00:00 | ||
Relational Operators | 00:00:00 | ||
Logical Operators | 00:00:00 | ||
Conditional Operators | 00:00:00 | ||
Section 5 - Control Flow Statements In Unity C# | |||
Introduction To Control Flow Statements In Unity C# | 00:00:00 | ||
Decision Making Statements – If Statement | 00:00:00 | ||
Decision Making Statements – If-Else Statement | 00:00:00 | ||
Decision-Making Statements – If-Else-If Statement | 00:00:00 | ||
Switch-Case Statements | 00:00:00 | ||
Looping Statements | 00:00:00 | ||
Section 6 - Collections In Unity C# | |||
Introduction To Collections | 00:00:00 | ||
List In Unity C# | 00:00:00 | ||
Sorted List In Unity C# | 00:00:00 | ||
Dictionary In Unity C# | 00:00:00 | ||
Arraylist In Unity C# | 00:00:00 | ||
Hashtable In Unity C# | 00:00:00 | ||
Stack In Unity C# | 00:00:00 | ||
Section 7 - UI In Unity | |||
UI Canvas In Unity | 00:00:00 | ||
UI Text In Unity | 00:00:00 | ||
UI Image In Unity | 00:00:00 | ||
UI Button In Unity | 00:00:00 | ||
UI ScrollView In Unity – Part 1 | 00:00:00 | ||
UI ScrollView In Unity – Part 2 | 00:00:00 | ||
UI SrollView In Unity – Part 3 | 00:00:00 | ||
UI InputField In Unity – Part 1 | 00:00:00 | ||
UI InputField In Unity – Part 2 | 00:00:00 | ||
UI Slider In Unity – Part 1 | 00:00:00 | ||
UI Slider In Unity – Part 2 | 00:00:00 | ||
Anchoring Of UI Components In Unity | 00:00:00 | ||
Section 8 - Event Functions And Custom Functions In Unity | |||
Introduction To Event Functions In Unity | 00:00:00 | ||
Understanding Event Functions Within A C# Script | 00:00:00 | ||
Introduction To Custom Functions In Unity | 00:00:00 | ||
Write A Basic Function In Unity | 00:00:00 | ||
Write A Function With Return Type In Unity | 00:00:00 | ||
Write A Function With Parameters In Unity | 00:00:00 | ||
Section 9 - Delegates And Events In Unity | |||
Introduction To Delegates In Unity | 00:00:00 | ||
Create A Single-Cast Delegate In Unity | 00:00:00 | ||
Create A Multi-Cast Delegate In Unity | 00:00:00 | ||
Introduction To Delegate-Events In Unity | 00:00:00 | ||
Move An Image To Left And Right Using Delegate-Events In Unity | 00:00:00 | ||
Section 10 - Unity Input System | |||
Introduction To Input System In Unity | 00:00:00 | ||
Keyboard Inputs In Unity | 00:00:00 | ||
Mouse Inputs In Unity | 00:00:00 | ||
Axis Inputs In Unity | 00:00:00 | ||
Section 11 - Physics, Rigidbody And Collisions In Unity | |||
Introduction To Physics Engine And Rigidbody In Unity | 00:00:00 | ||
Create A Sphere And Apply Rigidbody To The Sphere In Unity | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 1 | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 2 | 00:00:00 | ||
Move The Sphere Gameobject Using Rigidbody – Part 3 | 00:00:00 | ||
Introduction To Collisions And Triggers In Unity | 00:00:00 | ||
Detect Collisions In Unity – Part 1 | 00:00:00 | ||
Detect Collisions In Unity – Part 2 | 00:00:00 | ||
Section 12 - Animations In Unity | |||
Introduction To Animations In Unity | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 1 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 2 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 3 | 00:00:00 | ||
Create A 2D Animation On A Sprite – Part 4 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 1 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 2 | 00:00:00 | ||
Create A 3D Animation On A Humanoid Character – Part 3 | 00:00:00 | ||
Section 13 - Create A 3D Game - Knock The Cans In Unity | |||
Create Knock The Cans Game – Part 1 | 00:00:00 | ||
Create Knock The Cans Game – Part 2 | 00:00:00 | ||
Create Knock The Cans Game – Part 3 | 00:00:00 | ||
Create Knock The Cans Game – Part 4 | 00:00:00 | ||
Create Knock The Cans Game – Part 5 | 00:00:00 |